Julley translates to ‘hello’ in ladakhi dialect. I chose to generate terrain scans of the areas I inhabited during my time in Ladakh, India. These scans are not results of a singular tool like a lidar scanner, but rather a process of documentation. My understanding for the 3d scanning was to showcase how to demonstrate a physical space through building layers.


For Ladakh, due to the region's remoteness, acquiring data on its terrain and topology posed significant challenges. Moreover, these areas were susceptible to flooding. Beyond the utilitarian purpose of 3d scanning, my intention was to convert these topology scans into artistic representations that echo personal memories, resembling artifacts. As a result, I translated the data into color formats, culminating in the creation of exquisite hillside art maps.

Year- Fall 2023


Role- Individual work


Skills- Data Visualization, Blender rendering, Generative modelling

Digital elevation Tiles

Step01- Digital Elevation models for a 5mile x 5mile area extracted using USGS


Step02- Converted into pixel values based on the elevation points in ARC GIS


Step03- Gray scale hill shades made based on color values


Step04- Color maps encoded on top of the hill shade models



The Coral Shoe

I think of prosthetics as a device to improve/replace the function of a particular body part. Shoe in my understanding was the most common extension of our body outside its natural being. The tinkering part was why shoes are considered as a layer to the living and not the living being in itself.

I am drawn to understand nature through tech and the coral shoe was an attempt to replace a prosthetics with an entity established as a living being in common knowledge, ’Reefs’.

The Coral shoe is a speculative representation of an ever changing nature of reefs while maintaining the uniqueness for every user. I consider this shoe more of an habitat requiring us to have a symbiotic relationship with it. It challenges the mundane presence of a shoe derived to have a monolithic use of protecting a foot.

Elements


Marble machine

Cardboard is mostly utilized as a packaging material for the adults, for a kid its a toy. I wanted to make something playful with it as well. All of us, at some point played around with cardboard. I had a thought to combine perpetual motion with cardboard. Perpetual motion is a paradox as it doesn’t obey the laws of nature. But the intention was to create a playful prototype of it using cardboard.

We all know about the marble machines. I just made one that theoretically continues forever. Rationally speaking, with a bit of the human effort serving as reloading mechanism, the user rotates the stairs taking the marbles up. This exercise was also my first introduction to user prototyping.